Hi! I am Emin Grbo, and I have been an indie even before becoming a developer! As I am 36 years old now, there have been a lot of changes in my life and career path, so I always prefer to do this in milestones. That way, if anyone reading this wants to learn more about a certain milestone, they can reach out and ask!
What led me here is a desire to create things and make products that people find useful.
This is quite random tbh. I just either come across an issue or think to myself if something would be cool if existed. But definitely a lot of those apps are stemmed from the problems I encountered on a daily basis.
It is fairly structured. Regular job until 16h, pick up the kid, have fun with her and my wife until 19-20, once she is asleep I go to work until 22:30. That is the flow for all weekday unless it’s Wednesday, when me and the wife have a “date day”, and go out usually.
Weekends are for fun activities and ice cream with a movie in the evening. That way all of us get good family time but also indie dev. When I code, I never use any architectures but just CODE and make things works. It is very chaotic at times, but for that reason I have managed to make all the apps I wanted to make. I believe that if the code works, its not broken.
Very badly most of the time. I went back to thinking that posting on X/Twitter is enough, but it’s not. You need to post on all possible channels, reddit, insta, TikTok, ads, blogs…absolutely EVERYTHING if you want your product to succeed. The moment you do, is the moment you will see results, guaranteed.

Latest app I am working on is a digital loyalty tracker aimed to replace classic stamp cards. App is done, company registered, T’s are crossed. I even have a partner who is going “in” 50/50. This is the firs app I am really doing by the book and with greater risks than some previous indie apps. I truly believe in it and hope it will the the final train I catch to “indie” land.

Do not ship too fast. Sure, it is best to validate your idea as soon as you can, but you also need to build a solid approach and make sure that idea is worth building. So I would say, try to kill the idea as fast as possible. If it survives, it means that its worth building.
Never build more than one app at a time. It splits the focus and you end up building things just for the sake of building them. If you reach that stage, stop, and move on.
I was proud of my Barny app which was a promising Twitter client, but rn I would say I am very excited about the book I am writing: How an Egg timer app got me every job. It is a first time experience for me, it is unexpectedly fun and addictive to write. It covers the full process of preparation for interviews and helping junior devs be noticed in the sea of applicants. Soon it will be released and priced but for initial signups I plan to make it free.

Of course!!! There are so many people I admire and am In contact with almost on a daily basis. It feels weird not listing them all, but I do think the person I admire for more than one reason is Martin Lasek. The second I saw his idea for Wishkit I almost yelled “GENIUS! I NEED THIS!”
It would be too obvious if I listed you, but I do want you to know that before we knew each other I was thinking “how does he do it!?” Very impressed with everything that you do man. You make apps so polished that they do not look indie, if you know what I mean.
Yes! Stop using socials too much. Go out into the woods or any nature surroundings. Bring paper and a pen. I am not against tech, but our brains yearn for the open space and fresh air.
Also if you are really just starting out in iOS, the only name you need to know is Angela Yu.
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